Last updated: X.31.8.1 |
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The Neo Znorgian is the second boss of the planet Malogia. After it has been defeated for the first time, Neo Znorgians can start spawning in subsequent waves.
The Realm Eye says: |
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Some aliens from planets colonized by Commander Calbrik have been experimented on with the goal of developing powerful bioweapons. Though they retain some degree of free will, these neo aliens live a life of captivity and are only released as they become needed. |
HP: 25,000 (+20% [5,000 HP] per player in dungeon)
DEF: 25
EXP: 200 (normal), 4,000 (boss)
Location: Malogia
Immune to Stasis
Immune to Stun
Immune to Paralyze
Level 20 Quest (boss only)
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
160 |
11 |
11 |
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100 |
11 |
11 |
Ignores defense of target |
Cycles through the following attack patterns in order.
It is advisable to rotate around the Neo Znorgian in order to avoid its rapidfire armor-piercing bullets. Ranged characters are recommended to stay far from the Neo Znorgian’s shotguns, since melee characters high in DEF are disadvantaged by the armor piercing shots.