Last updated: Release 32.7.1 |
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The Yellow Leprechaun is an enemy that has appeared during the 2020 St. Patricks Day Events in various dungeons.
HP: 60000
DEF: 0
EXP: 487
Location(s):
Immune to Slow
Immune to Stasis
Immune to Stun
Immune to Paralyze
Level 20 Quest
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
120 |
Quiet for 1s |
10 |
2.5 |
Magnitude: 3 Shots are parametric Shots hit multiple targets Shots pass through obstacles |
|
120 |
Quiet for 1s |
10 |
0.8 |
Shots hit multiple targets Shots pass through obstacles Wavy shots |
|
70 |
Hexed for 2s |
70 |
18.2 |
Shots hit multiple targets Shots pass through obstacles |
|
100 |
Paralyzed for 1s |
- |
- |
Throw Time: 1s Radius: 2 tiles |
The Yellow Leprechaun moves around quickly and will run away from the closest player.
The Leprechaun will fire a ring of 9 Razorlight shots alongside 3 parametric Razorlight shots that all do 120 damage and quiet, moving around erratically while trying to keep some distance from players.
The Leprechaun alternates between throwing 6 paralyzing Patty Token Bombs around itself and throwing multiple at the nearest player. Additionally, it tries to keep more distance from players.
The Leprechaun will fire 6 Rainbow Rod Beams outwards first, then continue to fire 12 while also firing two parametric Razorlight shots. It no longer attemps to flee from players, moving entirely randomly.
A much more dangerous version of the Leprechaun, the Yellow Leprechaun will actually attack players and can easily kill them if they are not careful. Attempt to stay a safe distance away due to the Yellow Leprechaun’s erratic movement; accidentally taking a full shotgun can deal heavy damage to maxed characters, or even kill unmaxed characters.