Last updated: Exalt Version 1.3.0.0 (Dec 2020) |
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The Crystal Prisoner Steed is an enemy that’s spawned from the Crystal Prisoner which can be found in the Mountains.
HP: 6,000
DEF: 11
EXP: 48
Location: Mountains
Counts towards Beast Kills
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
70 |
Weak for 2s |
3.5 |
17.5 |
Shots hit multiple targets |
|
100 |
Slowed for 4s |
6.5 |
11.05 |
Shots hit multiple targets |
Moves around the Crystal Prisoner, either circling it or wandering around, while trying to hit nearby players with single weakening bolts. When the Prisoner is firing its blue star attack, it will start firing spreads of Slow stars instead.
If slain, the Prisoner will instanty respawn one to replace it. When the Prisoner is defeated, all Steeds will despawn.
Spawns from:
None
The Crystal Prisoner Steed can be found rather annoying, due to the fact that its bolt also comes with a weaken effect which is not what you would want when your goal is to do as much damage as possible on the Crystal Prisoner for a chance at a soulbound drop. Do not waste your time attempting to kill the Crystal Prisoner Steeds. By the time you manage to kill all of them, the Crystal Prisoner will already be dead. Instead, just avoid them and their shots and focus on the Crystal Prisoner.
Tricksters with sufficient mana are advised to utilize their prism to attempt to distract Crystal Prisoner Steeds, as to better the group’s chance to avoid being weakened, and by association, their chance to obtain a soulbound drop. This effort is made much easier with the usage of a Prism of Dancing Swords, where the advantage of two decoys allow for wider coverage.
Prior to Exalt Version 1.3.0.0, the Crystal Prisoner Steed’s sprite was as shown below:
For Winter 2016-17, the Crystal Prisoner and its minions were recolored to fit an icy theme.