L. Wand of Ancient Terror<\/a><\/td>\r\n<\/tr>\r\n\r\n L. Wand of Egg-cellence<\/a><\/td>\r\n<\/tr>\r\n<\/table>","{{template-item-header\n| name=Crystal Wand\n| externalIcon=\/\/imgur.com\/k6tGqcD.png\n| projName=Crystal Pierce\n| externalProjIcon=\/\/imgur.com\/pkTL5C6.png\n| desc=A sound almost like a wind chime emanates softly from this wand.\n| reskin={{template-item-link|page=warlord-wand|tier=UT|name=Warlord Wand|externalIcon=\/\/imgur.com\/oHxRWib.png}} {{template-item-link|page=frozen-wand|tier=UT|name=Frozen Wand|externalIcon=\/\/imgur.com\/CkDL6Kx.png}}\n}}\n\n{{template-weapon-stats\n| tier=UT\n| shots=1\n| minDmg=105\n| maxDmg=150\n| avgDmg=127.5\n| projSpd=15\n| lifetime=0.6\n| range=9\n| effects={{template-armor-piercing}}\n| fireRate=110\n| powerLevel= 154\n| fameBonus=5\n| fp=700\n| forgeTier=A\n| forgable=true\n}}\n\n{{template-drops-from\n| bag=White\n| drops=Crystal Prisoner<\/a>\n}}\n\n{{template-blueprint-drops-from\n| sprite=A\n| title=Crystal Wand Blueprint\n| fame=5700\n| gold=600\n}}\n\nNotes<\/b>\nThis wand's damage ignores defense, making it good for fighting enemies\/bosses with high amounts of defense, or those protected with the {{template-armored}} status effect. Examples include the [Avatar of the Forgotten King](\/wiki\/avatar-of-the-forgotten-king), the [Puppet Master](\/wiki\/the-puppet-master), the [Stone Guardians](\/wiki\/stone-guardians), and the [Tormented Golem](\/wiki\/tormented-golem). One of the best places to use this wand is in the [Parasite Chambers](\/wiki\/nightmare-colony), as the boss of this dungeon has 5,000 defense until it is armor broken.\n\nThe Crystal Wand has an edge on the T12 [Wand of Recompense](\/wiki\/wand-of-recompense) at 25<\/abbr>\/19<\/abbr> DEF or higher. It boasts a higher DPS than the [Conducting Wand](\/wiki\/conducting-wand) on foes with 61<\/abbr>\/47<\/abbr>\/45<\/abbr> DEF or higher (taking into account the +4 DEX given by the Conducting Wand).\n\nOne potential use for this wand is in the [Tomb of the Ancients](\/wiki\/tomb-of-the-ancients), as it ignores the bosses' semi-high armor. Additionally, it makes it easier to keep the tomb \"clean\" (only having 1 boss active at a time) since it doesn't pierce. It is also useful in the [Shatters](\/wiki\/the-shatters), the [Nest](\/wiki\/the-nest), and the [Lost Halls](\/wiki\/lost-halls), as these contain many enemies with very high defense. \n\nHistory<\/b>\nPreviously the only wand that could hit multiple targets with its attacks, the Crystal Wand became more situational after {{template-release|release=25.0.0}}, in which Wands received a major rework. The enemy-piercing ability this wand boasted was given to all tiered wands, while the Crystal Wand lost the effect.\n\nBefore {{template-release|patch=X.33.1.0}}, this item had a Feed Power of 500.\n\nBefore {{template-release|exaltVersion=1.1.0.0}}, this item had a damage of 70-110.\n\nBefore {{template-release|exaltVersion=1.3.0.0}}, this item had the following projectile sprite:\n\n\nBefore {{template-release|exaltVersion=1.5.0.0}}, this item had a Feed Power of 600.\n\nBefore {{template-release|exaltVersion=2.3.2.0}}, this item was soulbound.\n\nBefore {{template-release|exaltVersion=3.3.5.0}}, this item dealt 95-140 damage.\n\n{{template-wand-navigation}}"],[[],[]]);initializeCookieConsentBanner("e"); |